package net.minecraft.tileentity;

import java.util.List;
import javax.annotation.Nullable;

import net.minecraft.block.Block;
import net.minecraft.block.BlockShulkerBox;
import net.minecraft.block.material.EnumPushReaction;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerShulkerBox;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.datafix.DataFixer;
import net.minecraft.util.datafix.FixTypes;
import net.minecraft.util.datafix.walkers.ItemStackDataLists;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class TileEntityShulkerBox extends TileEntityLockableLoot implements ITickable, ISidedInventory {
    private static final int[] SLOTS = new int[27];
    private NonNullList<ItemStack> items;
    private boolean hasBeenCleared;
    private int openCount;
    private AnimationStatus animationStatus;
    private float progress;
    private float progressOld;
    private EnumDyeColor color;
    private boolean destroyedByCreativePlayer;

    private int maxStack = MAX_STACK;

    public TileEntityShulkerBox() {
        this((EnumDyeColor) null);
    }

    public TileEntityShulkerBox(@Nullable EnumDyeColor colorIn) {
        this.items = NonNullList.<ItemStack>withSize(27, ItemStack.EMPTY);
        this.animationStatus = AnimationStatus.CLOSED;
        this.color = colorIn;
    }

    public List<ItemStack> getContents() {
        return this.items;
    }

    public void setMaxStackSize(int size) {
        maxStack = size;
    }

    public void update() {
        this.updateAnimation();

        if (this.animationStatus == AnimationStatus.OPENING || this.animationStatus == AnimationStatus.CLOSING) {
            this.moveCollidedEntities();
        }
    }

    protected void updateAnimation() {
        this.progressOld = this.progress;

        switch (this.animationStatus) {
            case CLOSED:
                this.progress = 0.0F;
                break;
            case OPENING:
                this.progress += 0.1F;

                if (this.progress >= 1.0F) {
                    this.moveCollidedEntities();
                    this.animationStatus = AnimationStatus.OPENED;
                    this.progress = 1.0F;
                }

                break;
            case CLOSING:
                this.progress -= 0.1F;

                if (this.progress <= 0.0F) {
                    this.animationStatus = AnimationStatus.CLOSED;
                    this.progress = 0.0F;
                }

                break;
            case OPENED:
                this.progress = 1.0F;
        }
    }

    public AnimationStatus getAnimationStatus() {
        return this.animationStatus;
    }

    public AxisAlignedBB getBoundingBox(IBlockState p_190584_1_) {
        return this.getBoundingBox((EnumFacing) p_190584_1_.getValue(BlockShulkerBox.FACING));
    }

    public AxisAlignedBB getBoundingBox(EnumFacing p_190587_1_) {
        return Block.FULL_BLOCK_AABB.expand((double) (0.5F * this.getProgress(1.0F) * (float) p_190587_1_.getFrontOffsetX()), (double) (0.5F * this.getProgress(1.0F) * (float) p_190587_1_.getFrontOffsetY()), (double) (0.5F * this.getProgress(1.0F) * (float) p_190587_1_.getFrontOffsetZ()));
    }

    private AxisAlignedBB getTopBoundingBox(EnumFacing p_190588_1_) {
        EnumFacing enumfacing = p_190588_1_.getOpposite();
        return this.getBoundingBox(p_190588_1_).contract((double) enumfacing.getFrontOffsetX(), (double) enumfacing.getFrontOffsetY(), (double) enumfacing.getFrontOffsetZ());
    }

    private void moveCollidedEntities() {
        IBlockState iblockstate = this.world.getBlockState(this.getPos());

        if (iblockstate.getBlock() instanceof BlockShulkerBox) {
            EnumFacing enumfacing = (EnumFacing) iblockstate.getValue(BlockShulkerBox.FACING);
            AxisAlignedBB axisalignedbb = this.getTopBoundingBox(enumfacing).offset(this.pos);
            List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity((Entity) null, axisalignedbb);

            if (!list.isEmpty()) {
                for (int i = 0; i < list.size(); ++i) {
                    Entity entity = list.get(i);

                    if (entity.getPushReaction() != EnumPushReaction.IGNORE) {
                        double d0 = 0.0D;
                        double d1 = 0.0D;
                        double d2 = 0.0D;
                        AxisAlignedBB axisalignedbb1 = entity.getEntityBoundingBox();

                        switch (enumfacing.getAxis()) {
                            case X:

                                if (enumfacing.getAxisDirection() == EnumFacing.AxisDirection.POSITIVE) {
                                    d0 = axisalignedbb.maxX - axisalignedbb1.minX;
                                } else {
                                    d0 = axisalignedbb1.maxX - axisalignedbb.minX;
                                }

                                d0 = d0 + 0.01D;
                                break;
                            case Y:

                                if (enumfacing.getAxisDirection() == EnumFacing.AxisDirection.POSITIVE) {
                                    d1 = axisalignedbb.maxY - axisalignedbb1.minY;
                                } else {
                                    d1 = axisalignedbb1.maxY - axisalignedbb.minY;
                                }

                                d1 = d1 + 0.01D;
                                break;
                            case Z:

                                if (enumfacing.getAxisDirection() == EnumFacing.AxisDirection.POSITIVE) {
                                    d2 = axisalignedbb.maxZ - axisalignedbb1.minZ;
                                } else {
                                    d2 = axisalignedbb1.maxZ - axisalignedbb.minZ;
                                }

                                d2 = d2 + 0.01D;
                        }

                        entity.move(MoverType.SHULKER_BOX, d0 * (double) enumfacing.getFrontOffsetX(), d1 * (double) enumfacing.getFrontOffsetY(), d2 * (double) enumfacing.getFrontOffsetZ());
                    }
                }
            }
        }
    }

    public int getSizeInventory() {
        return this.items.size();
    }

    public int getInventoryStackLimit() {
        return maxStack;
    }

    public boolean receiveClientEvent(int id, int type) {
        if (id == 1) {
            this.openCount = type;

            if (type == 0) {
                this.animationStatus = AnimationStatus.CLOSING;
            }

            if (type == 1) {
                this.animationStatus = AnimationStatus.OPENING;
            }

            return true;
        } else {
            return super.receiveClientEvent(id, type);
        }
    }

    public void openInventory(EntityPlayer player) {
        if (!player.isSpectator()) {
            if (this.openCount < 0) {
                this.openCount = 0;
            }

            ++this.openCount;
            this.world.addBlockEvent(this.pos, this.getBlockType(), 1, this.openCount);

            if (this.openCount == 1) {
                this.world.playSound((EntityPlayer) null, this.pos, SoundEvents.BLOCK_SHULKER_BOX_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
            }
        }
    }

    public void closeInventory(EntityPlayer player) {
        if (!player.isSpectator()) {
            --this.openCount;
            this.world.addBlockEvent(this.pos, this.getBlockType(), 1, this.openCount);

            if (this.openCount <= 0) {
                this.world.playSound((EntityPlayer) null, this.pos, SoundEvents.BLOCK_SHULKER_BOX_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
            }
        }
    }

    public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) {
        return new ContainerShulkerBox(playerInventory, this, playerIn);
    }

    public String getGuiID() {
        return "minecraft:shulker_box";
    }

    public String getName() {
        return this.hasCustomName() ? this.customName : "container.shulkerBox";
    }

    public static void registerFixesShulkerBox(DataFixer fixer) {
        fixer.registerWalker(FixTypes.BLOCK_ENTITY, new ItemStackDataLists(TileEntityShulkerBox.class, new String[]{"Items"}));
    }

    public void readFromNBT(NBTTagCompound compound) {
        super.readFromNBT(compound);
        this.loadFromNbt(compound);
    }

    public NBTTagCompound writeToNBT(NBTTagCompound compound) {
        super.writeToNBT(compound);
        return this.saveToNbt(compound);
    }

    public void loadFromNbt(NBTTagCompound compound) {
        this.items = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);

        if (!this.checkLootAndRead(compound) && compound.hasKey("Items", 9)) {
            ItemStackHelper.loadAllItems(compound, this.items);
        }

        if (compound.hasKey("CustomName", 8)) {
            this.customName = compound.getString("CustomName");
        }
    }

    public NBTTagCompound saveToNbt(NBTTagCompound compound) {
        if (!this.checkLootAndWrite(compound)) {
            ItemStackHelper.saveAllItems(compound, this.items, false);
        }

        if (this.hasCustomName()) {
            compound.setString("CustomName", this.customName);
        }

        if (!compound.hasKey("Lock") && this.isLocked()) {
            this.getLockCode().toNBT(compound);
        }

        return compound;
    }

    protected NonNullList<ItemStack> getItems() {
        return this.items;
    }

    public boolean isEmpty() {
        for (ItemStack itemstack : this.items) {
            if (!itemstack.isEmpty()) {
                return false;
            }
        }

        return true;
    }

    public int[] getSlotsForFace(EnumFacing side) {
        return SLOTS;
    }

    public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) {
        return !(Block.getBlockFromItem(itemStackIn.getItem()) instanceof BlockShulkerBox);
    }

    public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) {
        return true;
    }

    public void clear() {
        this.hasBeenCleared = true;
        super.clear();
    }

    public boolean isCleared() {
        return this.hasBeenCleared;
    }

    public float getProgress(float p_190585_1_) {
        return this.progressOld + (this.progress - this.progressOld) * p_190585_1_;
    }

    @SideOnly(Side.CLIENT)
    public EnumDyeColor getColor() {
        if (this.color == null) {
            this.color = BlockShulkerBox.getColorFromBlock(this.getBlockType());
        }

        return this.color;
    }

    @Nullable
    public SPacketUpdateTileEntity getUpdatePacket() {
        return new SPacketUpdateTileEntity(this.pos, 10, this.getUpdateTag());
    }

    public boolean isDestroyedByCreativePlayer() {
        return this.destroyedByCreativePlayer;
    }

    public void setDestroyedByCreativePlayer(boolean p_190579_1_) {
        this.destroyedByCreativePlayer = p_190579_1_;
    }

    public boolean shouldDrop() {
        return !this.isDestroyedByCreativePlayer() || !this.isEmpty() || this.hasCustomName() || this.lootTable != null;
    }

    static {
        for (int i = 0; i < SLOTS.length; SLOTS[i] = i++) {
            ;
        }
    }

    public static enum AnimationStatus {
        CLOSED,
        OPENING,
        OPENED,
        CLOSING;
    }

    protected net.minecraftforge.items.IItemHandler createUnSidedHandler() {
        return new net.minecraftforge.items.wrapper.SidedInvWrapper(this, EnumFacing.UP);
    }
}